MIRA HQ features unique challenges for both impostors and astronauts. Here are tips that can help you succeed as an Imposter while playing Among Us .
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Tips to help impersonators win Among Us Among
Fake ID card

The impersonator team wants to win, forced to understand how to complete the tasks on the map so that they can pretend to do them like the real thing.
ID Cards are frequently used as common missions on the Mira HQ map along with wire repair missions. Located in the Admin room, this task requires the player to enter the code on the ID card into the system. It's important to remember for any impostor, if it's a common mission, not only pretend, but also need to come up with a seemingly reliable random number when teammates question them.
Defeat in Launchpad

If there's one room that gets overlooked so many times on Mira HQ it's Launchpad. This room is the spawn point for all players. There are a few quests here that most players have to do as soon as they exit the portal. Run Diagnostics is a long task at Launchpad. Players can complete phase 1, leave and come back later.
This is an opportunity for the impostor to kill the target early. If Imposter came to this room, they could see an astronaut. Kill someone and jump on Vent now. It will be difficult for others to detect you in this act.
Avoid Murder in Decontamination

Mira HQ's Decontamination is an extremely attractive area for bloodthirsty imposters. This is a hallway where many people can enter and one side of the door will be closed. Decontamination also has 1 Vent inside for Imposter to escape. However, it is a big pitfall because Among Us players can appear from both directions, so it is easy for others to see them jumping Vent and entering the corridor before killing the target.
Find alibi

The Impersonator in Among Us needs to be able to blend in and act like an astronaut. On a big map like Mira HQ, the Imposter team needs to make people believe they did nothing wrong.
By hanging out with other people, fakers can gain their trust. This will help during the meeting.
Use Vent wisely

This is where it's a little unfair to the crew. Unlike the two maps Polus or The Skeld, Mira HQ has a completely interconnected Vent system. That means, an impostor can enter a Vent in Launchpad and exit at Greenhouse. The rogue team can access nearly every room on this map at any time. This is detrimental to the crew, but it can get rogues in trouble. Thanks to Doorlog, Imposter is easily caught without going through the necessary passage to reach the room they are standing in. That alleges they used Vent to wash hands and kill people.
Above are some tips to help win the Imposter team on the Mira HQ map of Among Us . If you know any other ways, please share with WebTech360 readers!