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Pentakill DTCL season 10: Build a strong Pentakill TFT squad
Pentakill DTCL season 10: Build a strong Pentakill TFT squad
Pentakill benefits a lot from his clan if he activates enough buffs, which is also easy when DTCL season 10 has the return of the Elite mechanism with another name, Superstar. You will receive your champion with double the clan this season 10.
Pentakill generals have both attack and defense, so they do not need to combine with other DTCL clans but can still build a strong DTCL squad . However, you have to reach level 8 to be able to meet all Pentakill generals, and thus there will be an extra champion slot, and you can combine with other TFT season 10 generals to activate more clans or add damage, resistance or control to support Pentakill generals, the suggestions below will help you have a Pentakill squad strong enough to enter TOP 4.
Buff Pentakill Truth Arena season 10
Pentakill champions take 15% less damage and deal bonus damage. In combat, each time you kill an enemy, a Pentakill champion is empowered, dealing 25% more damage. Every time you get 5 kills, all Pentakill champions are empowered and the entire team gains 50% attack speed.
3 Pentakill: 15% extra damage
5 Pentakill: 50% extra damage
7 Pentakill: 45% extra damage
10 Pentakill: 50% reduced damage taken & 110% bonus damage
Pentakill Champions in Teamfight Tactics Season 10
Olaf (Pentakill - Fighter)
Passive: Heals 20/30/50 health on attack. For every 1% health lost, gain Attack Speed.
For 5 seconds, basic attacks deal bonus magic damage in waves behind the target and reduce enemy magic resistance by 30% for 4 seconds. Then, deal bonus damage to enemies around the current target.
Superstar Bonus: Increases attack speed by 25%
Recommended position: Back row
Gnar (Pentakill - Diehard Fan)
Leap to the current target and transform into Mega Gnar for the remainder of the battle, gaining bonus health and 75% physical damage. Subsequent casts deal physical damage to the current target.
Superstar Bonus: Gain 200 health and at the start of combat, transform into Mega Gnar.
Recommended position: Top
Mordekaiser (Pentakill, Guardian)
Gain a shield and deal magic damage to nearby enemies for 3 seconds. Then deal magic damage to nearby enemies.
When his abilities kill enemy champions, he gains 8% bonus magic power and physical damage, plus 8 armor and magic resist.
Superstar Reward: 200 Health, 5% bonus Ability Power. When killing a lone enemy champion, gain 1% permanent Ability Power.
Recommended position: Top
Viego (Pentakill - Saint Rade)
Hit the nearest tile to attack the most enemies, dealing physical damage to enemies within two tiles and marking them for 5 seconds. Marked enemies take 10% more damage from all sources. Attacks on marked enemies deal additional physical damage.
Superstar Bonus: 100 bonus health and 10% attack damage.
Recommended Position: Front/Middle
Karthus (Pentakill - Executioner)
Deal magic damage to the 5 enemies with the lowest health. Gain 10 mana for each enemy champion that dies.
Superstar Bonus: 15% bonus magic power
Recommended position: Back row
Yorick (Pentakill - Guardian)
Summons 9/10/25 zombies that headbutt towards the center of the board. Each headbutt deals physical damage three times. Zombie damage also reduces enemy armor by 20% for 3 seconds.
Additional casts also summon a zombie with increased health and deal three times physical damage.
Super Star Reward: 300 health, summons 2 more zombies. Large zombies will be BIGGER and deal 20% more damage.
Based on the above Pentakill champion skill information, you can see that Pentakill champions mainly deal damage. However, there are "hybrid" damage tank champions like Olaf, Gnar and Mordekaiser who can be used to deal damage and also resist because their skills restore health, plus armor and magic resistance. Not to mention that Olaf and Mordekaiser's clans increase resistance for both if there are Fighters or Guardians in the team.
The other champions will mainly deal damage, so if there is a combination, Pentakill will mainly add support or tank champions to the team to prolong the time to deal damage to them.
Build items for Pentakill TFT season 10, items for Pentakill DTCL season 10
Items for Pentakill champions are quite easy, with Yorick, Viego, Gnar, Olaf the items will be the same, including items such as Sterak's Claw, Titan's Power, Blood Sword, Hand of Justice, Death Sword, Olaf can equip Rageblade and Hurricane to help him drain blood faster.
Karthus's items will only include magical items, Kayle can keep Karthus' items for later. Including Jeweled Gloves, Spear of Shojin, Hextech Gunblade. Mordekaiser can use defensive items alongside damage-dealing items like Blood Armor, Thornmail, Gargoyle Stoneplate or items that are detrimental to enemy tanks like Lightning Bolt, Fire Armor...
Pentakill DTCL season 10 lineup, Pentakill TFT season 10 lineup
Early game
Early game is the stage where you can start with anything, but the priority is still Pentakill champions. You can take Superstars or save for higher cost champions later. Usually if you use slowroll for low cost champions, save gold at this stage and do not level up. But if you aim for 4 gold champions, you need to level up correctly. Level up to 4 at stage 2-1.
Mid game
If you lack something in this phase, put it in your team, it doesn't have to be Pentakill, for example you can get Fighter for Olaf to tank more or Saint Rade for Kayle to deal better damage. Level up to 6 in round 3-2 if you decide to take 4 gold carry.
If you go for Superstar, you can take away 1 Pentakill and replace it with a higher cost late game champion. Maybe a 5 gold or 4 gold support tank or late game control champion.
If you choose a Superstar from another class, you will need to have a full Pentakill champion by the end of the game. And the Superstar champion you choose should be a 4-5 gold champion with enough items, because this slot must be reserved for a champion that is very effective in the late game.