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Jhin DTCL 10: Standard equipment, build a strong Jhin team
Jhin DTCL 10: Standard equipment, build a strong Jhin team
"Tu Ca" was first reduced in price to 1 gold in season 9, but as soon as he entered DTCL season 10 , Jhin was increased to 5 gold and is one of the champions with the most unique skills in season 10.
He will have an orchestra that deals damage to enemy generals. If there are 4 or more instruments in reserve, he will stop firing and switch to controlling the orchestra to attack enemy generals.
Jhin's skills, clan and stats season 10 DTCL
Clan
Conductor
Jhin has 0.9 attack speed and converts 1% bonus attack speed into 0.8% AD. While conducting the orchestra, Jhin's rifles fire at the same rate and he gains 10 Mana per shot. Every 4th shot deals 200% damage.
Big Hands Big Face
Gain physical damage. This bonus is increased by 400% for 3 seconds when the Big Shot uses their ability.
2 Big Hands Big Face: 10% attack damage
4 Big Hands Big Face: 15% attack damage
6 Big Hands Big Face: 20% attack damage
Jhin gets a huge boost in damage from both his traits, and he can control the turrets in the reserve ranks and convert his bonus attack speed into physical damage.
Jhin Skills Truth Arena Season 10
Cost: 5 gold
Health: 850/1530/2754
Energy: 30
Armor: 30
Magic Resistance: 30
Magic Power: 100
DPS : 60/107/193
Damage: 70/126/227
Attack Speed: 0.85
Critical Rate: 25%
Range: 4
Skill : Concerto for Demise
Passive: If your bench has 4 Grand Finale Rifles, Jhin will start directing the orchestra instead of attacking. Each rifle deals an additional +20% physical damage.
Activation: Place the Grand Finale Rifle in one of your empty seat slots.
Star Effect: +20% Attack Damage.
Start Combat: Place 1 Grand Finale Rifle in an empty slot on the bench.
Rifle per skill activation: 1/1/9
Physical Damage: 80%/80%/140%
Items for Jhin DTCL season 10
Because he is a general who deals physical damage, Jhin will need to have physical damage support equipment such as Wooden Bow, BF Sword, Sparring Gloves, Oversized Stick, Silver Cloak... For Jhin, items such as Rageblade, Giant Slayer, Infinity Edge, Green Bow... Especially Rageblade because this guy can convert attack speed into physical damage.
Some items like Blue Buff, Spear of Shojin or Bloodthirster are also good support for Jhin when he summons his gun array in the reserve row.
Jhin can rely on all the Big Hand champions to help carry his items for a long time. Or if that Big Hand champion is a Star or 3-star, you need to get items late game if you want to have Jhin as a late carry.
Build Jhin DTCL team season 10
HeartSteel
Combine with Heartsteel to farm stars for rewards, you can start with low-cost Heartsteel champions like Aphelios, K'Sante and Sett to farm pots in the early game. Then combine with Ezreal and other Big Hands and Big Faces champions in the late game.
Ezreal on this team can be a late game carry instead of Jhin if you can't find Jhin in the late game. It's easier to farm a 4 gold carry in the late game than a 5 gold, but you also need to see if there are any other people chasing Big Hands.
Big Hands Big Face
If you don't know what to combine when you first enter, just use champions according to the clan. Especially when you have a Star champion or Big Hand and Big Face and throw it to another champion in the team.
The Star Champion can be any champion that can activate the system to 6 Big Hands and Big Face. This way the damage source will be distributed evenly from the beginning to the end of the game. Even Corki or Kai'Sa are fine, as long as you should determine to raise that Star so that they have enough items and can reach 3 stars.